
Hermann Simm
State War Academy Caldari State
0
|
Posted - 2012.09.15 15:33:00 -
[1] - Quote
Supplemental coolant system - loaded with coolant, overheating would be replaced with overload where it cools faster but some coolant is wasted
Active Module Repair System -high/med slot - loaded with nanite repair paste, repairs heat damage to all modules that are damaged and and works with 50% efficiency on active modules
Heat vents - med/low slot - Reduces defensive stats to give superior cooling
Secondary Capacitor - low slot - bottom 10% of your capacitor is separated from the main power-grid and thus un-neutable and unable to be cap boosted, energy vampires still work with greatly reduced efficiency
Shield Parasite - high slot- disrupts the effectiveness of shield boosters and draws a % to your own shields if you are in 5km range, works better against ancillary shield boosters
Advanced turret controller - module that reduces the firing speed of turrets but increases accuracy and damage, can be loaded with special accuracy or damage script.
Dissipator Shields - med slot - passive-active - 1GJ of power for activation/short cycle time: activates itself when electronic warfare is detected, has a chance to greatly reduce the effects of all forms of targeted electronic warfare
Subspace Communication Analyzer - cov ops only, usable while cloaked, contraband module in high sec space - gives a chance to join corp/alliance/fleet channels for a minute until you are detected and removed by the defensive protocols, works only when in 20km range of a ship in 0.0 or nullsec and wartargets in highsec, unusable in wormhole space due to different chat protocols, other possible uses are analyzing npc pirate comms and finding where they have complexes or possible locations for high value rats, based on rat bounty: higher bounty ones know more while lower ones know rumors
Turbocharger - works like an afterburner but less speed boost at the expense of reducing the effects of stasis webifiers greatly
Fleet Cloaking Device - capital module, can be fitted to command ships - cloaks the fleet in a 5-10km area around the command ship anyone 20-30km from the cloaking area can see them
Proxy Warfare Links - increased drone damage // drone mwd speed // drone tracking and optimal // remote repair drone effectiveness
hi/med/low slot rig - adds 1 slot to the ship but takes a large % of the powergrid
drone bay rig - small - 10/15m3 //med -20/25m3 // large 30/35m3 - turns % of the cargo to drone bay
drone bandwidth rig - small - 10/15mbit //med -20/25mbit // large 30/35mbit - allocates % of the cpu to drone control
pirate modified drone rig - gives both drone bandwidth and bay
pirate modified shield resistance rig - 12 resistance or 40% of t1 rig bonus to every damage type |